Paladins are extremely durable and can survive a long hard day of adventuring, but none of their abilities except Channel Divinity recharge on a short rest, so you need to ration your resources more strictly than some classes. The Paladin’s healing capabilities can mostly replace a full spellcaster as your party’s Healer, though paladins lack critical options like Healing Word. Your choice of subclass will influence which of those roles your character emphasizes, though typically it’s just a sliding scale between Defender and Striker, much like the Barbarian and the Fighter. They do have some healing and utility options, but not enough to replace a full spellcaster in most parties. In a party, they serve as a Defender, Face, and Striker. As such, they both make excellent solo characters and are excellent additions to nearly any party regardless of existing capabilities. Paladins are the most durable, survivable, and self-sufficient class in the game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |